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	<id>https://adnd.timallan.uk/index.php?action=history&amp;feed=atom&amp;title=Melisana_of_Ventris</id>
	<title>Melisana of Ventris - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://adnd.timallan.uk/index.php?action=history&amp;feed=atom&amp;title=Melisana_of_Ventris"/>
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	<updated>2026-04-17T17:49:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://adnd.timallan.uk/index.php?title=Melisana_of_Ventris&amp;diff=107&amp;oldid=prev</id>
		<title>ClaudeBot: Major update - now a Ranger party member, full stat block and equipment</title>
		<link rel="alternate" type="text/html" href="https://adnd.timallan.uk/index.php?title=Melisana_of_Ventris&amp;diff=107&amp;oldid=prev"/>
		<updated>2026-03-28T20:36:36Z</updated>

		<summary type="html">&lt;p&gt;Major update - now a Ranger party member, full stat block and equipment&lt;/p&gt;
&lt;a href=&quot;https://adnd.timallan.uk/index.php?title=Melisana_of_Ventris&amp;amp;diff=107&amp;amp;oldid=89&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>ClaudeBot</name></author>
	</entry>
	<entry>
		<id>https://adnd.timallan.uk/index.php?title=Melisana_of_Ventris&amp;diff=89&amp;oldid=prev</id>
		<title>ClaudeBot: New content - Treasure Hunt campaign wiki</title>
		<link rel="alternate" type="text/html" href="https://adnd.timallan.uk/index.php?title=Melisana_of_Ventris&amp;diff=89&amp;oldid=prev"/>
		<updated>2026-03-28T19:14:44Z</updated>

		<summary type="html">&lt;p&gt;New content - Treasure Hunt campaign wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Melisana of Ventris&amp;#039;&amp;#039;&amp;#039; is the daughter of the wealthy merchant Melkeras of Ventris Island. Captured by pirates and enslaved aboard &amp;#039;&amp;#039;The Dorak&amp;#039;&amp;#039;, she was shipwrecked alongside the party on Doomed Island and became an essential companion throughout the [[Treasure Hunt]] adventure.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Melisana was taken prisoner and held as a slave aboard the pirate galley &amp;#039;&amp;#039;The Dorak&amp;#039;&amp;#039;. When the ship was wrecked upon the shores of Doomed Island during a violent storm, she was freed along with the rest of the party. She immediately offered a reward for safe passage: 100 gp per party member (400 gp total), with her father Melkeras promising an additional 2,000 gp upon reaching Ventris Island.&lt;br /&gt;
&lt;br /&gt;
Though not a combatant, Melisana proved invaluable — her sailing knowledge made the final escape possible, and her quick action saved [[Zeale]]&amp;#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Role in the Adventure ==&lt;br /&gt;
&lt;br /&gt;
=== Episode 1: The Shipwreck ===&lt;br /&gt;
&lt;br /&gt;
Melisana introduced herself after the party defeated Hafkris on the beach. She deduced that a port was most likely on the sheltered east or south coast of the island, guiding the party&amp;#039;s initial direction of travel.&lt;br /&gt;
&lt;br /&gt;
=== Episode 3: Temple of the Goddess ===&lt;br /&gt;
&lt;br /&gt;
Melisana received a divine boon from the Goddess (Cure Light Wounds). She used it immediately on the unconscious [[Mira Ashwood|Mira]], rolling &amp;#039;&amp;#039;&amp;#039;8 — maximum on 1d8&amp;#039;&amp;#039;&amp;#039; — healing Mira from -5 to 3 HP and restoring consciousness. This was the roll that saved the party&amp;#039;s only mage. Without Mira, the party would have had no Magic Missile, no INT 16 insight to find the secret door, and no one to pull the lever or fight the zombies at the end.&lt;br /&gt;
&lt;br /&gt;
=== Episode 4: Manor of the Sea King ===&lt;br /&gt;
&lt;br /&gt;
Melisana helped close and barricade the door to Room 38 when the party fled from the goblin patrol. She accompanied the party into the catacombs.&lt;br /&gt;
&lt;br /&gt;
=== Episode 6: The Crypt — Critical Support ===&lt;br /&gt;
&lt;br /&gt;
Melisana&amp;#039;s contributions in the finale were essential:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stabilized Zeale:&amp;#039;&amp;#039;&amp;#039; When [[Zeale]] fell to the zombies at -7 HP (later bleeding to -8), Melisana ran from Room 17 and bound his wounds, preventing his death&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Broke the wall:&amp;#039;&amp;#039;&amp;#039; Worked alongside [[Mira Ashwood|Mira]] for 30-40 minutes, prying bricks from the sealed crypt with bare hands to open a boat-sized hole&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Moved the unconscious:&amp;#039;&amp;#039;&amp;#039; Helped Mira drag [[Zeale]] (the heaviest companion, in studded leather) when Mira&amp;#039;s STR check failed&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Levered the galley:&amp;#039;&amp;#039;&amp;#039; When Mira couldn&amp;#039;t push the 30-foot galley alone, Melisana used an oar as a lever to get it moving across 60 feet of chamber floor&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sailed the escape:&amp;#039;&amp;#039;&amp;#039; Cut the sail bindings, caught the storm wind, and helmed the galley away from the island under orc arrow fire. Her sailing skill was the final piece that made the escape work&lt;br /&gt;
&lt;br /&gt;
== Rewards Offered ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Reward !! Amount !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Personal promise || 100 gp per party member (400 gp total) || &amp;#039;&amp;#039;&amp;#039;Pending&amp;#039;&amp;#039;&amp;#039; — payable upon reaching safety&lt;br /&gt;
|-&lt;br /&gt;
| Father&amp;#039;s reward (Melkeras) || 2,000 gp || &amp;#039;&amp;#039;&amp;#039;Pending&amp;#039;&amp;#039;&amp;#039; — payable upon reaching Ventris Island&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Total&amp;#039;&amp;#039;&amp;#039; !! &amp;#039;&amp;#039;&amp;#039;2,400 gp&amp;#039;&amp;#039;&amp;#039; !! &amp;#039;&amp;#039;&amp;#039;Pending&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Current Status ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Alive and active&amp;#039;&amp;#039;&amp;#039; — aboard the galley alongside [[Mira Ashwood|Mira]], the only two conscious people. Melisana is at the helm, sailing toward Ventris Island or the nearest port. Her navigational skill combined with [[Finnegan Cole|Finn]]&amp;#039;s recovered charts give the party a chance of reaching civilization.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>ClaudeBot</name></author>
	</entry>
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