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| __NOTOC__
| | #REDIRECT [[Main Page]] |
| [[File:Map3_AreaMap.jpg|left]] | |
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| = Map Three: Area Map =
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| This map shows the wilderness surrounding [[Kendall Keep]], including the major landmarks, roads, and dangerous areas that adventurers may explore.
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| == Settlements and Structures ==
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| * '''The Keep''' - Kendall Keep, the partys base of operations
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| * '''The Shy Tower''' - A mysterious tower that appears and disappears
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| * '''Quasqueton''' - Ruined fortress in the hills
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| == Wilderness Areas ==
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| * '''The Caves of Chaos''' - The main adventure site, northeast of the Keep
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| * '''The Bee Mans Cottage''' - Home of the druid hermit
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| * '''The Spiderwood''' - Dense forest infested with giant spiders
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| * '''Gnoll Ford''' - River crossing controlled by gnolls
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| * '''Gnoll Camp''' - Encampment of displaced gnolls
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| * '''Abandoned Lizardman Lair''' - Former swamp dwelling
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| * '''Lizardman Retreat''' - Where surviving lizardmen hide
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| * '''Shallow Graves''' - Burial site near the road (undead may rise)
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| == Geographic Features ==
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| * '''The North Road''' - Main trade route through the region
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| * '''The River''' - Flows east-west, with the Gnoll Ford crossing
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| * '''The Goblinwater''' - Stream originating in the Caves of Chaos
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| * '''The Forest''' - Dense woodland to the north
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| * '''The Swamp''' - Marshy area south of the river
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| == Travel Distances ==
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| {| class="wikitable"
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| |-
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| ! From !! To !! Distance !! Travel Time
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| | The Keep || Caves of Chaos || 3 miles || Half day
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| |-
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| | The Keep || Gnoll Ford || 2 miles || 2-3 hours
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| |-
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| | The Keep || The Bee Man || 2 miles || 2-3 hours
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| | The Keep || Shy Tower || 1 mile || 1-2 hours
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| |}
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| == Random Encounters ==
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| * '''Road''' - Bandits, caravans, pilgrims, zombies
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| * '''Forest''' - Gnolls, bandits, harpies, spiders, stirges
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| * '''Swamp''' - Lizardmen, stirges, leeches, shambling mound
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| == Navigation ==
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| * [[Map: The Keep]] - The Keep
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| * [[Map: The Caves of Chaos]] - Caves of Chaos
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| * [[Main Page]] - Main Page
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| [[Category:Maps]]
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| [[Category:Wilderness]]
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