The Sinister Secret of Saltmarsh
The Sinister Secret of Saltmarsh (module code U1, TSR 9062) by Dave J. Browne with Don Turnbull is the party's second adventure. Set in the coastal town of Saltmarsh in Keoland, it is the first installment of a three-module series.
Adventure Overview
| Setting | Saltmarsh, southern coast of Keoland (Greyhawk) |
|---|---|
| Module | U1 The Sinister Secret of Saltmarsh (TSR 9062) |
| Authors | Dave J. Browne with Don Turnbull |
| Levels | 1-3 |
| Previous Adventure | Treasure Hunt (N4) |
| Status | In Progress |
The Town of Saltmarsh
A small, respectable fishing town of about 2,000 people on the southern coast of Keoland. The inhabitants are sober, hard-working, and amiable. Fishing is the main industry, with a small weekly market attracting traders from Burle (20 miles inland) and Seaton (20 miles along the coast to the east).
The Legend
Four miles east of Saltmarsh, just inland of the old coast road and looking out to sea, stands the Haunted House. Until twenty years ago it was the residence of an aged alchemist of sinister reputation. Now, two decades after the sudden and unexplained disappearance of its occupant, the house has acquired an even greater air of evil and mystery.
Those hardy souls who have sought entry have returned with nothing but grim tales of decay presided over by monstrous perils. In more recent years there have been reports of fearsome hauntings � ghastly shrieks and eerie lights emanating from within the dismal place. Now not even the bravest dare approach.
The fields around the house, though prime agricultural land, remain untended and rank with weeds.
How the Party Arrived
After completing Treasure Hunt, the party sailed Prince Horedel's burial galley to Ventris Island, where Melisana reunited with her father Melkeras. During weeks of recovery, the party healed their wounds, and Melisana trained as a Ranger � vowing never to be helpless again.
The party sold their trade goods, purchased proper equipment, and took passage south along the coast of Keoland. Rumours of the haunted house drew them to Saltmarsh.
Sessions
No sessions recorded yet � adventure in progress.
Party Status at Start
| Character | Class | Level | HP | AC | XP |
|---|---|---|---|---|---|
| Zeale | Fighter | 2 | 20 | 4 | 3,020 |
| Brother Marcus | Cleric | 3 | 14 | 3 | 3,020 |
| Mira Ashwood | Mage | 2 | 7 | 10 | 3,020 |
| Finnegan Cole | Thief | 3 | 12 | 4 | 3,020 |
| Melisana of Ventris | Ranger | 2 | 10 | 6 | 3,020 |